Using Assignment Rules

By David Marks

Use assignment rules to install a Library Item on a subset of devices in a Blueprint.

About Assignment Rules

Assignment rules allow you to establish conditions under which custom app and custom script Library Items will be applied to devices in a Blueprint. This allows you to target a subset of devices in a Blueprint without having to create a new Blueprint just for those devices. For example, if you have two custom app Library Items for an app that distributes separate Intel and Apple silicon binaries, you can place both of them in the same Blueprint and use assignment rules to target devices based on chip type. Rules are evaluated for each device in a Blueprint when the device checks in. If a Library Item is set to Self Service, the assignment rules determine if it is shown. If it is not set to Self Service, the assignment rules determine if it is installed on the device.



An attribute that will be compared when evaluating a rule. For example, a device's chip type.


An operator used for comparison when evaluating a rule. For example, Is or Is Not.


A value that the input will be compared to when evaluating a rule. For example, Intel or Apple silicon.

A completed rule might look like:

This would cause the Library item to be installed on any Mac with Apple silicon.

Combine Rules into Rulesets

Rules may be combined into rulesets with each rule input allowed to appear once in a ruleset. Rules in a ruleset are combined with an AND logical operator. Some inputs, such as device family, allow multiple values, which are combined with an OR logical operator. As an example, take this ruleset:

This ruleset would install the Library Item if the device is a Mac with Apple silicon and either a MacBook Pro or a MacBook Air.

Add Assignment Rules to a Library Item

If a Library Item supports assignment rules you can add them by editing the Library Item.

  1. Select the Library Item from the list and click Edit, or create a new Library Item.
  2. If the Library Item supports assignment rules, it displays a Rules section under Assignment. Click Add. This will open an Assignment Rules interaction to allow to you create the rules.
  3. A placeholder for the first rule is automatically added and lets you choose the input, the operator, and the value. From the Select input pop-up menu, select the input type for the rule. See below for available input types.
  4. From the Operator pop-up menu, select the operator for your rule. See below for a list of operators that apply to each input.
  5. The Value varies depending on the input and operator. Provide the necessary value(s) for your desired combination of input and operator. See below for a list of value types based on the input.
  6. If you wish to add another rule, click Add rule and repeat the above steps for each new rule.
  7. When you are finished adding rules, click Confirm.

View Assignment Rules of a Library Item

You can tell that a Library Item has assignment rules in several ways.

  • In the Library, the Library Item will have the assignment rules glimpse,.
  • In the Blueprint, the Library Item will have the assignment rules glimpse, the number of rules in the ruleset, and a disclosure to show the rules. 

  • For items shown in the Device Status view, the assignment rules glimpse indicates that rules are present on the Library Item and the status indicator shows whether the Library Item was installed or excluded by the rules.

  • In the Library Item view, assignment rules are shown in the assignment area.

  • A Library Item with assignment rules will show as Pending until the device checks in. Then, if the rules evaluate to True, the status will show that the Library Item was installed. If the rules evaluated to False, the status will be Excluded.

Edit Assignment Rules on a Library Item

Once assignment rules are added to a Library Item, you may edit them. Changed rules will be evaluated the next time each device checks in.

  1. Select the Library Item from the list and click Edit.
  2. Click Edit in the Rules section under Assignment.
  3. Change the rules as you need to:
    • You may add rules. Each input can only be specified once.
    • You may change inputs.
    • You may change operators.
    • You may change values.
    • You may delete an individual rule by clicking theicon. Note: You cannot delete the last rule this way. See Delete an Entire Set of Assignment Rules.
  4. Click Confirm.

Delete an Entire Set of Assignment Rules

You can delete an entire set of assignment rules from a Library Item. This will cause the Library Item to be installed on all devices in all assigned Blueprints the next time each device checks in.

  1. Select the Library Item from the list and click Edit.
  2. ClickRemove.
  3. Click Remove in the warning dialog.
  4. Click Save to save the Library Item without any assignment rules.

Supported Inputs, Operators, and Values

Library Item assignment rules currently support the following inputs, operators, and values.



Example Values

Enrollment Type


is not

Automated Device Enrollment

Manual Device Enrollment

Chip type


Apple Silicon






Supervision status



Not Supervised

Device family

is one of

is not one of


iMac Pro

Mac Pro


MacBook Pro

MacBook Air

Mac mini

Mac Studio

(supports multiple values)

Asset Tag


is not





OS version


is not

is greater than

is less than

is greater than or equal to

is less than or equal to

is between