Learn how to create an Assignment Map and apply Library Items and Parameters
Assignment Maps can be created from scratch or by using one of Kandji's built-in templates to align with device security best practices.
Creating an Assignment Map
- Navigate to the Blueprints page in the Kandji web app.
- Click the New Blueprint button.
- Choose New Assignment Map.
- Choose to start from scratch or use one of Kandji’s pre-built templates.
- Name your Assignment Map, and give it an optional description.
- Click Create Blueprint.
Editing an Assignment Map
Once your Assignment Map has been created, you can add Library Items and Parameters to build out your configuration.
Changes made to Assignment Maps are visible in the Assignment Maps Activity tab.
Adding Library Items
- Once your Assignment Map is open, select Edit Assignments.
- From the Library Item Bank, locate the Library Items you want to add to install on all devices in your Assignment Map. From this list, you can:
- Use the Search bar to locate Library Items.
- Shift+click to select multiple Library Items in a row.
- Command+click to select multiple Library items not in a row.
- Filter Library Items by the currently assigned blueprint, making it easy to select all and drop them into your preferred Assignment Node.
- Use a second browser tab to switch between a live editing session in your Assignment Map and your Library view. The Library Item Bank will automatically refresh as you create new Library Items.
- Drag your selections to the Assignment Map.
- Once you've added your desired Library Items, you can begin configuring conditional blocks and assignment nodes. See our Advanced Assignment Maps Configuration support article for more info.
Adding Parameters
Parameters apply to all Mac computers in Assignment Map they are enabled on.
- Once your Assignment Map is open, click Parameters at the top of the Assignment Map.
- Select whether you'd like to Add Parameters individually, or Import Parameters from an Existing Blueprint.
- If you choose to add Parameters individually, you can toggle them as described in our Modifying a Classic Blueprint support article.
- If you choose to import Parameters from an existing Blueprint, locate the Blueprint in the list, select it, and then click Import Parameters.
Deleting Items from an Assignment Map
You can delete Library Items, Assignment Nodes, or Conditional Blocks from an Assignment Map using their respective delete icons.
- Deleting an Assignment Node will delete all its rules and Library Item assignments. You will be asked to confirm deletion.
- Deleting a Library Item will remove it from the Assignment Map, but will not delete the Library Item. You will not be asked to confirm removal.
- Deleting a Conditional Block will delete its children, including all Library Item assignments contained within it. You will be asked to confirm deletion.